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AI Insights · Timothy · October 2024

Top 5 2D Cartoon Games on Unified Platform in France, Q3 2024

Discover the performance trends of the leading 2D cartoon games in France during Q3 2024, featuring insights on downloads, revenue, and active users.

Top 5 2D Cartoon Games on Unified Platform in France, Q3 2024

In the third quarter of 2024, the top 2D cartoon games in France showcased varied performance trends across downloads, revenue, and weekly active users. Here’s a closer look at the data from Sensor Tower.

Offline Games - No Wifi Games from JindoBlu saw a remarkable increase in weekly revenue, starting at around $305 and reaching a peak of approximately $747 in mid-August. Downloads initially surged, peaking at about 199K in early July before gradually declining to around 52K by the end of September. Weekly active users rose steadily, reaching a high of about 559K in late August, before stabilizing around 490K at the quarter's end.

Royal Match by Dream Games, Ltd. maintained a strong revenue performance, ranging between $460K and $667K, with a noticeable peak in mid-August. Downloads showed an upward trend during the quarter, reaching a peak of about 74K in late August. Weekly active users remained robust throughout, consistently hovering around 900K to 1M.

Vita Mahjong from Vita Studio experienced a modest increase in revenue, particularly in September, where it peaked at about $185. Downloads saw significant growth towards the end of the quarter, escalating from approximately 28K in early July to nearly 99K by September's close. The weekly active users mirrored this growth, peaking at about 220K at the end of September.

Crossword Daily - Arrow Word by IsCool Entertainment showed a gradual increase in revenue, beginning with modest figures and reaching $488 by mid-September. Downloads were highest in early August at around 67K, followed by a gradual decline to approximately 30K by the end of September. Weekly active users peaked at about 103K in early September, maintaining a steady presence around 92K towards the end of the quarter.

Finally, TickTock Challenge from ABI Game Studio did not generate revenue during this period. However, it recorded a significant number of downloads, peaking at about 58K in late July before declining to around 9.5K by the end of September. Weekly active users also peaked in late August at around 141K, before seeing a decline to approximately 92K by the end of the quarter.

For a deeper dive into these trends and more detailed insights, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024